using System;
using System.Runtime.InteropServices;

namespace ProjectNoClue
{
	static class Program
	{

#if !XBOX && DEBUG
		[DllImport("kernel32")]
		static extern bool AllocConsole();
#endif
		/// <summary>
		/// The main entry point for the application.
		/// </summary>
		static void Main()
		{

#if !XBOX && DEBUG
			if (!System.Diagnostics.Debugger.IsAttached)
				AllocConsole();
#endif
			using (ScreenManager game = new ScreenManager())
			{
				game.Run();
			}
		}
	}
}

